| [Call Cost] [Pay 3 gauge & place the top card of your deck into this monster's soul]
[Act] "Darkness Charge": When this monster attacks an opponent's card in the center, you may choose a <<Necro World>> monster from your hand or field, send it to the drop zone and this card gains the chosen monster's power until the end of the turn. This ability cannot be used for the rest of that turn.
[Penetrate] (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it)