FANDOM


Monster Rules

"Monster" is one of the card types in Future Card Buddyfight. They are the main cards used to fight the opponent.

Monster Card's partsEdit

  • Card name: The monster's name
  • World name: The World which the monster belongs to.
  • Attribute: Additional category to classify monsters, some abilities affect monsters from specific attributes.
  • Size: The combined size of your monsters in the field cannot exceed 3, however you may still call Size 0 monsters even if you reach the size 3 limit. Example: You can have a size 1 and size 2 monster on the field (1 + 2 = 3) but not 2 size 2 monsters (2 + 2 = 4). The higher the size, the higher the monster's overall power. The monsters' size and your field's size limit can be altered with card abilities.
  • Power: The monster's attacking power.
  • Defense: The monster's defensive power.
  • Critical: Amount of damage monsters can deal to the opponent's life points.
  • Ability: What the monsters use to affect the game, some monsters may not have abilities. If a monster has "Call Cost", means that you must pay the cost written in order to call it from the hand.
  • Soul: Cards placed behind the monsters. The soul is commonly used to pay costs for abilities such as Soulguard.
  • Flavor text: A commentary about the monster in the artwork. Some cards do not have Flavor Text

Credit for this page goes to the Buddyfight Wiki's Monsters page.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.