Ascension | |||||||||
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Ability | |||||||||
[Set Spell]
Destroy two Chrono world monsters to set this card. When this card is on the field, size does not matter. After two turns, this card is destroyed. If this card is destroyed for any other reason, remove one counter and negate that part, than call all monsters from the drop to the field. The rest goes in your hand. Every time a monster on your field successfully lands an attack while this card is in play, put one counter on this card. |
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Ascension
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